#Ship Classes
$Name:				PVF Anubis
$Short name:		VFight
$Species:			Vasudan
+Type:				XSTR( "Light Skirmish", 2957 )
+Maneuverability:	XSTR( "Good", 2958 )
+Armor:				XSTR( "Medium", 2959 )
+Manufacturer:		XSTR( "Han-Ronald Corp.", 2960 )
+Description:	XSTR( " ", 2961 )
+TechDescription:
XSTR( "The Anubis is the weakest fighter in the Vasudan Navy. However, they are extremely cheap to manufacture and are often used in swarm situations to try and oerwhelm the opponent with numbers. A few radical Vasudans have been known to load the ship with explosives and attempt to steer themselves into GTA capital ships. The first occurrence of this was at the battle of Rexias 4, where the GTD Goliath was destroyed by a squadron of kamikaze pilots. Due to its lack of afterburners and low weapon capacity, the GTA has classifed the Anubis as a class D threat.", 2962 )
$end_multi_text

+Length:	17m
+Gun Mounts:	2
+Missile Banks: 	1

$POF file:			fighter02.pof
$Detail distance:	(0, 70, 200, 800)
$Show damage:		YES
$Density:			1
$Damp:				0.2
$Rotdamp:			0.4
$Max Velocity:		0.0, 0.0, 75.0			;; in x/y/z -- z only specified forward.  use special tokens for backward movement
$Rotation time:		3.0, 3.0, 2.5
$Rear Velocity:		0.0
$Forward accel:		3.0		
$Forward decel:		1.5
$Slide accel:		0.0
$Slide decel:		0.0
$Expl inner rad:	25.0
$Expl outer rad:	55.0
$Expl damage:		10.0
$Expl blast:		1000.0
$Expl Propagates:	NO							;; If set to Yes, then when the ship dies, the explosion propagates through it.
$Shockwave Speed:	0.0						;; speed shockwave expands at, 0 means no shockwave
$Allowed PBanks:	( "Mekhu HL-7" "Akheton SDG" "Morning Star" "Maxim" )
$Allowed Dogfight PBanks:	( "Mekhu HL-7D" "Morning Star D" "Lamprey" )
$Default PBanks:	( "Akheon SDG" "Mekhu HL-7" )
$Allowed SBanks:	( "Rockeye" "Stiletto II" "Tempest" "Harpoon" "Hornet" "Hornet#Weak" "Tornado" )
$Allowed Dogfight SBanks:	( "Rockeye D" "Harpoon D" "Hornet D" )
$Default SBanks:	( "Rockeye" "Hornet" )
$SBank Capacity:	( 40, 40 )
$Shields:			280
$Power Output:		2.0
$Max Oclk Speed:	82.0
$Max Weapon Eng:	100.0
$Hitpoints:			200
$Flags:				( "player_ship" "default_player_ship" "fighter" )
$AI Class:			Captain
$Afterburner:		NO
$Countermeasures:	15
$Scan time:			2000
$EngineSnd:       126			;; Engine sound of ship
$Closeup_pos:		0.0, -1.0, -31
$Closeup_zoom:		0.5
$Shield_icon:		shield-f02
$Ship_icon:			iconfighter02
$Ship_anim:			ssfighter02
$Ship_overhead:	loadfighter02
$Score:             10
$Subsystem:			communications,	10,0.0
$Subsystem:			engine,				35,0.0
$Subsystem:			navigation,			10,0.0
$Subsystem:			sensors,				10,0.0
$Subsystem:			weapons,				20,0.0
